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Archive for the ‘Toolchain’ Category

Hackweek Day 3: cross-build with OBS Part 2

September 1st, 2008 by

This is the second part of my article series about the Hackweek Project “cross-build in the OBS”. The first part can be found here.

Before I come back to our Hackweek project, some information about the qemu emulator. As a preparation to Hackweek, I talked with Uli Hecht and Jan Kiszka. Uli Hecht is the Novell/SUSE Maintainer of the qemu packages in openSUSE:Factory/qemu and maintainer of the OBS project Emulators, where every emulator you can imagine is maintained for a couple of linux distributions. Also I consulted Jan Kiszka, one of the reviewers and maintainers of the qemu upstream project about the status of the qemu in general, “User Mode” and status of important architectures specifily.

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Hackweek Day 2: cross-build with OBS Part 1

August 31st, 2008 by

I took the chance to meet with the openSUSE Buildservice Developers on tuesday and discuss with them the progress made so far. Although the OBS was not a theme at Hackweek that much, I found two people participating.

Dirk Müller, Marcus Hüwe and me decided to meet at Hackweek to accelerate the development by adding a way to build for architectures, where the buildhost is different from the architecture you are working at. Dirk was inspired by the call of some KDE akademy participants to get the Maemo Project used in the Nokia N810 building and running in OBS. We were all motivated by all the embedded systems out there and a secenario of running embedded openSUSE on them. Also, Adrian told me very often that cross-build is one of the most wanted features requested when openSUSE and OBS is beeing presented at an event.

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Build for Another System

August 26th, 2008 by

This is about what I did yesterday in the first day of hackweek:

hello world

It is a hello world program. No, the interesting thing about that is not that I am finally able to write a hello-world (which I copied from the internet anyway) but the system on which it is running is unusual for me. It is another system than Linux, it is Windows.

Still somehow boring to let run a hello world on Windows? Yes, but I did not build it on Windows. I build it on Linux on a free software stack. I yesterday set up a mingw compiler ready for cross compiling Windows binaries on Linux. Maybe this can be the first little step towards a Windows build target in the Buildservice.

What do you think?